Elicoph (ID)
1KB minigame
by Stefano Tognon
(C) 2002 Ice Team
version 1.00

Well, I like this competition even this year!!!


Game concept:

Fly away and destroy the enemy, or die!...
The Independence Day is arrived!



This game is quite linear and simple for having the music in it!
It is used the Lazy Jones subtune 21

Press a key to start/restart the game.
Move up/down and fire to the ufo.
Remember: you have only 3 lives, while the ufo has 9 lives.

The explosion is embedded into the sprite of the ufo/helicopter: it is necessary
just to change the primary color to visible. This saves 2 sprites spaces!.
Else, no extended x sprite coordinate is used for saving code: so it was better
to place de helicopter to the dx screen, but I think that it was nice to see it to
the left part. So, think that the bombs have a maximum distance before explode,
because you did not see them cross all the screen.

I like to thank David Whittaker for his fantastic music, and the author of 'Minima'
sound routine (a modified version is used here) and the 'exomizer' compressor (even
if it not save too much space here, it work fine for relocate the code at the right
position).


Full source will be released after the competition at:
http://digilander.iol.it/ice00
