ASTROSTORM v1.0 for the Commodore 64
------------------------------------
(c) 2002 Vanja Utne - Mermaid - (mermaid_ctr@yahoo.co.uk)


The story so far...
-------------------
You are on your way to hacker convention on Mars, when suddenly
the auto navigation system crashes - cursed Windows 2098 - and 
your spaceship heads straight into an asteroid field! 
The  autopilot is lost in bluescreen-land, and it is up to you to 
control the ship, avoiding the asteroids as they hurl towards you...


Controls
--------
Use a joystick in port 2 to move your spaceship up, down, left and right.
Press the firebutton to start.


Levels
------
See if you can reach the red level...
Can you score more than 2000 points?


Thanks
------
A special thank you must go to Macbeth for improving my scroll code!
I'd also like to thank the following people for their help and feedback:
Tomas Danko, _dW, Wyndex, Dokken, Magervalp, TheFatman, BHZ and all
those I've forgotten to mention here.


Additional info
--------------- 
This game was written in TurboAssembler v5.0 (on a real C128D) for
the 2002 Minigame Compo (http://www.ffd2.com/minigame/).

The game is exactly 1024 bytes, and has not been packed.

The source code will be released at the Creators website:
http://mermaid.c64scene.org/creators


